The First Supercar Submarine In The World

The First Supercar Submarine In The World

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You must have heard of certain brands of supercars that are said to move very fast. Think about sports cars, a Ferrari, or even better, a Lamborghini; all examples of supercars with super speed and a high level of performance. Now, imagine this supercar being recreated in the form of a submarine. That would be cool, right? In today's video, we take a look at The First Supercar Submarine In The World.

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@truhllereldummyybroney Says:
"Detecting multiple levhiatan class creatures in the region are you what you are doing worth it? "
@thetechsignal Says:
wow
@MaryMason-l9s Says:
"Alll systems online"
@skittlecats Says:
The seamoth is a one-person vehicle with an independent, replaceable power cell fitted in the rear and a fully customizable design. Low power, multi-directional thrusters enable it to function equally well in sea or space environments. Most long-range vessels carry at least two vehicles of this class to facilitate the exploration and exploitation of small astronomical bodies, however they can also be fabricated at a standard mobile vehicle bay. Ratings: - Top Speed: 13m/s - Acceleration: 5m/s/s - Distance per power cell: 10km - Crush depth: 200m below sea level - Upgrade module slots: 4 - Dimensions: 3m x 1.5m x 1m - Persons: 1 Seamoths may be modified by installing upgrade modules to the access point mounted on the wing. These include: - Increased cargo storage - Superior power - Pressure and collision compensation - Enhanced sonar - Defensive capabilities NB These modules may only be manufactured at a moonpool outfitted with a vehicle modification station. 'The Seamoth: It goes anywhere but land.' The Seamoth is a small, versatile one-person submersible and spacecraft capable of sustained high-speed travel over considerable distances. It boasts an omnidirectional propulsion system that allows for lateral and vertical movement that gradually increases to a maximum of 11.25 m/s in any single direction. The speed in any direction is independent of other directions and can be added together using vector addition. Thus, if going forward and upward the maximum speed is 15.91 m/s (11.25 * √2) and if going forward, upward, and sideways the maximum speed is 19.49 m/s (11.25 * √3). The Seamoth has a hull integrity of 100, displayed in the HUD, which will decrease if it is attacked by hostile creatures, collides at moderate to high speed with objects, including Seabases, a Cyclops, Moonpool docks, many plants, and creatures both large and small, or is exposed to temperatures greater than 70°C, or exceeds its maximum crush depth (200, 300, 500 or 900 m for depth upgrades 0 through 3). Even harmless looking schools of small fish can be a serious hazard at high speed. Bumping into things at low speed is generally safe. Being hit by a Seamoth hard enough to damage the vehicle will generally kill smaller animals, and does moderate damage to larger creatures. Being struck by a Seamoth will force a Warper to teleport, aborting any attacks or actions they were about to make. Reaper Leviathans are able to grab the Seamoth, dealing constant damage until it explodes or the Reaper releases it after about 10 seconds. It will instantly release a Seamoth if the player briefly activates its Perimeter Defense System, if equipped. The player can not exit the Seamoth until the Seamoth is released or is destroyed. An unarmored Seamoth at 100% hull integrity can usually survive one such Reaper attack, but the damage will be enough that if grabbed a second time it will likely be done for. After exiting the vehicle, player can repair damage with the Repair Tool. A Hull Reinforcement Upgrade can reduce damage from terrain collisions by 50%. The Hull Reinforcement upgrade can stack up to 3 times, further reducing damage by 75% and 87.5%,. The acidic brine in the Lost River deals periodic damage. If the player gets out of the Seamoth at high speed without waiting for it to slow, they will usually be placed directly in front of the moving vehicle and can be struck for damage of 1/4 to 2/3 of their health. With practice, a quick exit at speed can be done safely by executing a quick turn just before exiting, so that the momentum of the Seamoth is in a different direction than the player's motion. The Prawn Suit is also capable of damaging the seamoth, either through striking it, drilling it, or landing on it hard enough. Once destroyed, Upgrades and Customization will be lost, along with any cargo. The broken seamoth pieces cannot be scanned, though they do possess collision.
@Creepypotsa Says:
The Seamoth is a fast, safe mode of transport, but remember that swimming is good for your glutes and endorphin levels.
@SlipperZ-q7f Says:
Welcome aboard captain all systems online
@stephenbiggins9114 Says:
Wooopie😃
@SUPERM00NWD_Gaming Says:
“Seamoth”
@uriahgiroux9694 Says:
Not sure what they are talking about with the rear door. They frame it like you can just hop out of something goes wrong while still at depth and just got the emergency button... I'm pretty sure that's not possible and you can't access it while underwater, as is in the back on the outside, lol. Looks crazy cool though. Elon would not buy one, he'd commission one that is much more capable and can go much deeper.
@AROMASPRODUCCIONES Says:
es un lujo esto
@nik.b430 Says:
How do you lift it from the water to your yacht
@Thewarbirdguy Says:
thalassophobia material
@EmileA239_from_Halo_Reach Says:
“Welcome aboard, captain”
@uncomfortabletruth5915 Says:
Death trap
@ButUKnow Says:
this was amazing but expensive 😍😍

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