GODRICK THE GRAFTED BOSS in ELDEN RING PS5 Walkthrough Gameplay Part 13 (FULL GAME)

GODRICK THE GRAFTED BOSS in ELDEN RING PS5 Walkthrough Gameplay Part 13 (FULL GAME)

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PS5 Elden Ring Walkthrough Gameplay Part 13 includes a Full Game Review and Story Campaign Mission 13 for PlayStation 5, PS5, Xbox Series X and PC of Elden Ring 2022 Story Campaign. This Full Game Elden Ring Gameplay Walkthrough will include Elden Ring Story, First Impressions, Reaction, PlayStation 5 Gameplay, PS5 Gameplay, Xbox Series X Gameplay, Cinematics, Cut Scenes, All Bosses, All Armor, Classes and all Single Player Campaign Missions and the Ending. Thanks Bandai Namco for the Full Game of Elden Ring on PS5! Membership: https://www.youtube.com/channel/UCpqXJOEqGS-TCnazcHCo0rA/join Subscribe: http://www.youtube.com/subscription_center?add_user=theradbrad Twitter: http://twitter.com/thaRadBrad Facebook: http://www.facebook.com/theRadBrad Elden Ring is an action role-playing game developed by FromSoftware and published by Bandai Namco Entertainment. The game is a collaborative effort between game director Hidetaka Miyazaki and fantasy novelist George R. R. Martin, and is scheduled to be released for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S on February 25, 2022. Elden Ring takes place in the realm of the Lands Between, sometime after the destruction of the titular Elden Ring and the scattering of its shards, the Great Runes. Once graced by the Ring and the Erdtree which symbolizes its presence, the realm is now ruled over by the demigod offspring of Queen Marika the Eternal, each possessing a shard of the Ring that corrupts and taints them with power. As a Tarnished � exiles from the Lands Between who lost the Ring's grace � summoned back after the Shattering, players must traverse the realm to ultimately find all the Great Runes, restore the Elden Ring, and become the Elden Lord. Elden Ring is an action role-playing game played in a third-person perspective and features elements similar to those found in its predecessors, the Souls series as well as Bloodborne and Sekiro: Shadows Die Twice, with gameplay focusing on combat and exploration. Director Hidetaka Miyazaki explained that players start with a linear opening but will eventually progress to freely explore the Lands Between, including its six main areas, as well as castles, fortresses, and catacombs scattered throughout the vast open-world map. These main areas are interconnected through a central hub that players can access later in the game's progression � similar to Firelink Shrine from Dark Souls � and will be explorable using the character's mount as the main mode of transport, although a fast travel system will be an available option. Throughout the game, players will encounter non-player characters (NPCs) and enemies alike, including the demigods who rule each main area and will serve as the game's main bosses. Combat in Elden Ring relies heavily on character-building elements found in previous Soulsborne games, such as calculated, close-ranged melee-based combat with the use of skills, magic abilities, as well as blocking and dodging mechanics. Elden Ring will introduce mounted combat and a stealth system.

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