Only one thing that I don’t like it. No Netflix app ;’((
@ultraironicman1853 Says:
They should add pop our AirPods for the max. It’d be like a double deal and people wouldn’t need to worry about audio spilling out.
@scubajoe3321 Says:
I honestly just take an oculus, but i appreciate apple trying something new that isn't the same iPhone
@NateFord Says:
This thing NEEDS a hardware keyboard and mouse. It could be borderline practical with all the devices it can replace if they’d just accept that people are going to use this thing either sitting at a desk or on a couch
@nailahthomas655 Says:
Can’t wait until Apple makes the contact lens. Ouuu and the little chips that go into the back of the neck. Gonna be Awesome
@johnathanparks4074 Says:
No YouTube app is crazy!
@Kichijoji_Abiko Says:
I really like this idea, but I'm too broke to buy even the iphone 15 pro (I bought the iphone 15 though)
@tuesdayshirt Says:
I think look-based UX is just as bad as it's always been. Meta's UX for controllerless input, while it is admittedly a bit floaty in its current form and has some trouble deciding what angle to draw the ray from, it is in concept significantly more friendly. There is in fact a reason why we've not all tossed out our mice for Tobi eye trackers. A pointing method divorced from your look position is just nicer to use.
And I'm sure with how much high end tech they crammed into this device, their implementation of hands as pointers would have been just as smooth as their position tracking, and way more reliable than meta's version. Keep in mind, this thing costs 8 times as much as a quest 3, so that's not a dig at meta, apple just has more data to work with due to having more and higher end sensors. As alluded to though, apple does have a stick up their butt about reinventing wheels all the time, so this is likely different for the sake of different, even though this is only different from other look based UX in that you pinch fingers to click instead of staring long enough for the circle to fill up. This is an upgrade on that for sure, but if you've got sophisticated hand tracking already, why only use it to simulate a mouse button and scroll wheel?
I think this was a mistake, and a missed opportunity to have the best controller-free UX on the market. Instead we have two unideal UXes; meta's, which is more natural but suffers from having not quite accurate enough tracking, and apple's which has high accuracy tracking, but only lets you point with your eyeballs.
For what it's worth, eye tracking is also significantly easier to do, and the quest three has their version of look based UX (the old one where you have to fill a circle to click) but it would take little effort to add a look+pinch mode that would be pretty much identical to apples UX. Which is just to say, it seems really odd that they committed so hard to "no controllers", had expensive high end hardware, but then went with a UX that feels like a downgrade from the $500 headset's UX.
@GabrielCraioveanu Says:
When I think about the fact that this is 15000 romanian lei in my country
@Bobishardware Says:
Who’s also watching this on an Apple Vision Pro
@blesswellbrighton Says:
I tried these I was speechless it’s amazing
@jacobfroese1683 Says:
For $999.00 I might think about. 5000$ Canadian is 1000% ripoff
@therarebreeds77therarebree7 Says:
I know it tracks eye movement but what about someone with a lazy eye?
@orenjidesu7290 Says:
The persona reminded me of heavily modded sims game
@Lean6 Says:
Pretty sure it is yesterday's tech and Apple is recouping R&D costs. That's insulting to me in a sense...to sell me something for $4,000 that's already obsolete. Otherwise, I'd already have one.
@bellemac9789 Says:
I've watched your reviews about these and one thing is lacking. The sound side of things - you skip over it - why? It is the factor that will determine if I buy these and I cannot find anything anywhere. Can you use iPod instead at the same time? How much 'leakage' is there if you are on a sensitive call do people hear you that much? Appreciate your reviews well done. When watching a movie - how close until someone can hear?
@get.1.man. Says:
6000 aus dollars ...no thanks
@eyedentiti Says:
Entertained to death.
@ettoday7280 Says:
wait to see apple intelligence with Vision pro
@tomhocutt2013 Says:
Can it read product labels?
@facundotorres175 Says:
Apple really should've shipped this with elden ring installed
@Meh-qe4rw Says:
Blah blah blah what’s the battery life?
@kingsaiyangaming1236 Says:
Why You Not put actual Review About product and downfall of it
@acousticdeb1 Says:
Why only this video of Mkdhd works in PIP mode in free YouTube ? Whyyyy
@TheAncientOneVI Says:
I have the vision pro and a meta quest 3, and not only do I think the meta quest 3 is better for its value, I thinks it’s better because the vision pro is just a wen browser in VR, and along with hundreds upon thousands of games on the quest 3, the quest 3 also has a web browser😂
@Sean-me4fv Says:
I just read they didn't sell many of these and a lot of people returned them? You seemed so excited about it 4 months ago.
@nikhilharidas87 Says:
People with glasses what about them
@greenishtri Says:
Imagine immersing yourself in an environment way above our life's paygrade, just to take them off and be depressed once again
@SohaVatanpoosh Says:
it’s definitely a cool thing to use but using it in countries like China or Iran or any other countries that you cannot live without VPNs, even these apps that support the VR headset, most of them don’t even work, like yeah it’s a bummer that we don’t have the YouTube app and you can use Safari, but if you don’t have a VPN, how can you watch YouTube, Netflix doesn’t support at all or Disney+, Apple TV does though and some other built in apps, Apple Maps doesn’t, so.. is it really worth it for people in these countries? it’s generally speaking not worth it for people like in US or Canada, let alone for Chinese and Iranians
@Overflyte Says:
Meta quest 3 immersed app:
@mikmillerrealtor Says:
After taking off the headset it does leave a feeling of a sense of void
@jamieholmes6087 Says:
I'm glad I'm old.
@maestroabraham4040 Says:
Con esos lentes hasta te ves blanco 😂😂
@DestinyPlayers Says:
My air fryer: ding
Him: that one ding
All at the same time
@memoryinfo2676 Says:
专业谋杀刑具,看下满清热衷的超重型帽子,在200年后曾经的文明古国沦为被殖民的焦土。
@mackaybrown9579 Says:
Could you review the Visor vr glasses?
@nipcoyote1140 Says:
A $250 headset has a fully fleshed out game and app store, a higher refresh rate and a higher field of view, than a $3500 headset.
Thats concerning.
@brenscott5416 Says:
My problem with apple and this idea of the vision pro is that while they want to have it be a productivity device, it lacks so much of what makes a productivity device. I got a quest 2 last week and i still think vr is a gimmick (because it is) i enjoy it more now that the software has caught up. When the quest 2 got real games it went from living in its gimmick to being a cool and fun to use device. If the vision pro doesnt get more software to support it then it will just stay this super gimmicky device. What murders it tho is how god damn expensive it is, for $4k it should be able to do more than a $300, less than 10% of the cost for way more support and entertainment. It has potential sure but they came out swinging with a metal stick while the competition has assult rifles.
The iphone compairsion also kinda doesnt work since the iphone was literally the first of its kind to do anything like it, no other phone worked that way or was that useful as a package, the vision pro is swimming in real competition who've been at it longer. really they werent the first for any of this, they're not the best, and they're not doing it that different. All apple have done is pushed out a device that does exactly what the rest are doing but are putting in different focus for an extreme price. In short the vision pro is just ps vita, an overpowered device with tons of potential thats more expensive than its competition with far less supporting software than the competition and what little software it has amounts to doing the same thing on it that you can you do with the company's main offering. I hope it doesnt have the same fate as the vita but this thing has been out for months and has yet to do something with its potential so my hopes arent high
@blakeb1555 Says:
I still have absolutely no idea why anyone would want to use this over their own two eyes and a smartphone
@Annihilord Says:
I develop with the quest 3 and that moment where you expect something that you placed somewhere in augmented reality to be there in real reality without headset has happened to me too several times, expecting my debugging screen to be hanging in front of the window and then being surprised when it isn't.
@Change-1820 Says:
This was a good video. Although far more advanced, I kept thinking of the Microsoft Hololens and how it seemed way ahead of it's time. Do you think Apple might at some point pivot away from Eyesight to a more translucent implementation?
@officialnoria Says:
This video should be titled "The worst Apple product I've ever reviewed... for now"
@MegaRomerox Says:
Too expensive. I love the tech and what it can do, and the future it has but damn, at these prices I'll never have one unless it's a work thing and i don't have to pay for it. It's telling that the most exciting thing about the product is how good future generations might be. Doesn't really have enough of a reason on its own, it's just like you say with other products. Consider it's value based on what it offers now, not what it will be, supposedly. If it gets better an cheaper but it then, not now hoping that will happen.
@telotawa Says:
I'd think about trying it if it was jailbroken (like a real computer should be. if you can't do what you want with it, it's a toy) and had a good keyboard input.
@PassiveAgressive319 Says:
I will wait for the cheaper, version in a couple of years (I think I waited the same amount of time to buy an iPhone - I started buying mine at version 7).
@ciscoventura Says:
Add pokemon go and you got yourself a headset that’ll fly off the shelves I promise you
@gabrisgamer450 Says:
The difference between the first smartphone and smartwatch taking off and this taking off is that you didnt have to pay $3500 for it, so the lack of features _combined_ with the price tag is definitely a big deal breaker considering most people can already do all of this right now without the headset
@faerieknight2298 Says:
Your points about comfort of VR headset straps is pretty accurate IMO. But it's kind of a catch 22. The A cloth or soft rubber strap is comfortable, flexible, flexible, but requires you to tighten things enough that it applies pressure to your face. On the other hand a hard plastic halo style strap can balance things and keep the headset comfortable over long periods of time. But if you tighten the halo strap enough that movement wont dislodge it, the hard plastic halo setup gives me headaches due to squeezing my head.
LATEST COMMENTS